I finally got around to checking out Resident Evil: Retribution, this year’s entry into the Resident Evil film canon, and the fifth movie in the series so far. It’s also the second return for Director Paul W.S. Anderson, who took the second and third movies off from director duties but came back for the fourth, and now this one.
October is a major time for video game releases, and thus I’m finding myself with plenty of freelance action going on in the next few weeks. There also might be a few new developments brewing by the end of the month, and while I’m not able to discuss them just yet, they are occupying my time.
So I’m keeping today’s post a little shorter because I’ve got some World of Warcraft to get to for work, plus interviews to plan for the week. But let’s talk a minute about Resident Evil 6.
This weekend, I’m playing Resident Evil 6 for review, bringing me back into the universe that was the subject of The Unofficial Resident Evil Trivia Challenge and a huge amount of research in order to complete the project. It’s at once kind of great and kind of uneasy.
It’s been a really busy week in terms of freelance and other obligations, along with preparations for various projects and this weekend’s panel at Stan Lee’s Comikaze 2012. We’re excited. There’s a lot to do.
Meantime, this was a week of notable things. Apple finally unveiled its new iPhone and the fifth film in the Resident Evil series hits theaters today, about both of which I have a professional curiosity.