Brand-Building Sucks — Just Talk to People

owen jedi

Friend and colleague Phil R. Owen sold a column to gaming site Kotaku earlier this week, and was I was talking to him about the project, he said that advice I had given him had helped in the sale. Namely, that advice was that he should write articles and sell them, rather than rely on pitches of abstract ideas. I’m taking that as an endorsement of the list of tips I posted a while back, which you can find here.

Meanwhile, Phil’s story seems to have really touched a nerve, because the Kotaku story (here) got a fair amount of attention and a lot of positive response from readers.

Phil called me to tell me how excited he was about the story’s success, as he’s lately been trying the route of straight freelance rather than working for a specific games outlet. Getting published on Kotaku, especially with the article he sold (it discusses issues of mental health, namely depression), is a big win in that regard, and he seems to be getting his feet under him, which is great.

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In the Brainholes: Trying to Be a Time Travel Expert

wrong

October wears on, burying me in its deluge of crap. Missed Thursday’s post. Not happy about it.

But on the plus side, Nick and I furthered our Looper discussion by creating a big analysis of the movie’s time travel ins and outs, and the post is now available as a Huffington Post blog. You can check it out right here.

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