I write a lot about video games because, as a storytelling medium, I find it just as fascinating as film or literature. Much like film, games often mix music and visuals to create highly poignant moments.
Unlike films, however, songs that play over the credits (and sometimes during the endings) of games seem to have more of an effect, and often a longer-lasting impact. Where audience are often getting up to pee or whatever as the credits roll on a film, most players tend to hit the credits of a game and hang through them, reflecting on the experience they’ve just spent hours plowing through. For the most affecting games, these final moments of reflection can be extremely powerful — and music plays a big part in the experience.
Continue reading 5 of the Most Important Songs of the Story
I’m still feeling out the format for this blog, but I’m taking a lot of inspiration from the work Chuck Wendig does over at terribleminds.com. He has several days of the week where he hits specific blog categories — Fridays he usually throws down a writing prompt, for example. Thursdays are usually interviews. Seems like a good idea.
“In the Brainholes” is my current experiment for Friday blog posts. I’m envisioning it as a rundown of the stuff that’s been on my mind throughout the week. Plus I think I’m going to throw a writing prompt/weekend fiction challenge at the end (and shamelessly steal from Chuck). For the time being, until I decide I don’t like this idea anymore.
So away we go.
Continue reading In the Brainholes: creepy dreams, Mass Effect, stories