There’s more to the failures of Internet journalism than laziness.
Without spewing more noise into the discussion around the Sandy Hook shooting, here are some articles worth reading.
You can complain about bad games journalists, or you can seek out the good ones.
Freedom and ownership over our game experiences are extremely welcome.
It’s not as much fun as you think. Inevitably, readers on the Internet always seem to subscribe some incredible attributes to games journalists. Usually these have to do with the exorbitant checks we must be receiving from publishers and developers to sway public opinion. I figured today I’d take a minute and clear up a […]
Sometimes, if you just ask for things, you get them. That’s the case with Stan Lee’s Comikaze, a Los Angeles-based comic convention taking place this weekend. I’m pleased to announce that Nick and I will be taking part in a So You Created a Wormhole panel at 11 a.m. on Sunday, Sept. 16.
I’ve been working steady as a games journalist for better than two years now, and occasionally I’m asked about how to get into the industry. There are no hard and fast rules, unfortunately — nor is breaking into the industry at all easy for anyone. I wound up here by a confluence of lucky circumstances […]
In which I get upset that publications are cutting fact-checkers, and wildebeest krav maga becomes a thing.
Occasionally I get asked about how I wound up doing what I primarily do for a living, which is working as a freelance games journalist at GameFront.com, as well as how others might make their way into the industry. I know quite a few people who’d like to find a way to do what I […]
Something you learn quickly when working at a small video gaming website like the one for which I work, GameFront.com, is that access of any kind is really hard to come by. Quickly, it becomes really difficult to execute what you might call “journalism” in other circles. Doing research and getting interviews with the people […]