5 Truths About Games Journalism

It’s not as much fun as you think. Inevitably, readers on the Internet always seem to subscribe some incredible attributes to games journalists. Usually these have to do with the exorbitant checks we must be receiving from publishers and developers to sway public opinion. I figured today I’d take a minute and clear up a […]

In the Brainholes: creepy dreams, Mass Effect, stories

I’m still feeling out the format for this blog, but I’m taking a lot of inspiration from the work Chuck Wendig does over at terribleminds.com. He has several days of the week where he hits specific blog categories — Fridays he usually throws down a writing prompt, for example. Thursdays are usually interviews. Seems like […]

5 Tips: Breaking Into Freelance Games Journalism

I’ve been working steady as a games journalist for better than two years now, and occasionally I’m asked about how to get into the industry. There are no hard and fast rules, unfortunately — nor is breaking into the industry at all easy for anyone. I wound up here by a confluence of lucky circumstances […]

How I wound up a video game industry journalist

Occasionally I get asked about how I wound up doing what I primarily do for a living, which is working as a freelance games journalist at GameFront.com, as well as how others might make their way into the industry. I know quite a few people who’d like to find a way to do what I […]

Looking to the Gaming Community for New Stories

Something you learn quickly when working at a small video gaming website like the one for which I work, GameFront.com, is that access of any kind is really hard to come by. Quickly, it becomes really difficult to execute what you might call “journalism” in other circles. Doing research and getting interviews with the people […]