Part 2 in a series about the development of SO YOU CREATED A WORMHOLE, from idea to proposal to book contract to shelves.
Once you start to realize what the hell it is you’re going to be writing, you might start to wonder how best to sell it.
Co-writer super best friend Nick Hurwitch and I landed at that spot once we started developing the idea of the structure of So You Created a Wormhole. Having written a little bit of the book — an introduction, namely, plus a detailed outline of what we planned to cover within the book — I started looking into what we would need to accomplish before writing the entire manuscript.
I’m not entirely sure where I came upon this knowledge, because I feel it’s not really known that works of non-fiction have a different process than that of the standard novel when it comes to selling books to publishers. Novels are a full-manuscript affair, with the book written out ahead of time and then sold as a completed work. Non-fiction isn’t like that. How I came to determine that, I have no idea, but I decided to do a little research to figure out what we should be writing, if not the complete book we intended to make.
Continue reading Time Travel Guide Genesis: Learn By Googling
Sometime around July, I started to write an entry in this blog to restart it. As you might have guessed, I never finished that entry.
That entry opened with a short discussion of lowered priorities, the balancing of making money and writing in blogs that no one reads, et cetera and so on. I also played the “I was writing a book” card, which kind of excuses me, I guess. Except we finished writing that book in April. I’ve had a few short flurries of activity since then in the editing process, concerning copy edits, content edits, cover choices and promo materials, but nothing to warrant not having written here for so long.
Let’s face it. I was lazy. I also read A Game of Thrones, A Storm of Swords (when something becomes a TV show or a movie, that’s often when I find out about it) and some other stuff. I’ve played a lot of video games for work. Skyrim is a thing that sucks up some of my time. I have a lot of excuses, I’ve written a lot of words, and I’ve neglected this thing I’ve created. I have a tendency to do that. I’m a terrible father and an easily distracted god.
Continue reading excuses and restarts
Six a.m. on a Sunday. That’s what it takes this week – and this is the first week.
I feel like I’m going to puke.
Make a coffee run. Return home. Send the girlfriend off for her 10k this morning, which I’m unable to attend because apparently runners are not expected to have people who would like to be there to see them run. Come home; avoid waking up sleeping guests in the living room. Headphones. iTunes. Facebook. Twitter. Twitter. Twitter. Facebook game I ashamedly play.
Aaand finally: Chapter 2, about 4,000 words in. This being the first new chapter of The Book. The Book for which, you last read, we were shopping around the Great Book Proposal. The Book which Nick Hurwitch and I are now being paid to write. By a publisher, which is real.
Continue reading Boomstick, this is my: working as a real-live author