The start of 2013 has been pretty stupidly hectic. I haven’t been able to spare the time to get much written here lately, but hopefully I’ll be able to spend some time in the coming weeks explaining all the cool reasons why that is.
The subject of this post is one of the most recent of those reasons. It’s a video Nick and I have been working on as a marketing tool for So You Created a Wormhole: The Time Traveler’s Guide to Time Travel. We’re fans of doing videos when we can, but they always end up being much more work and much more time-consuming than one would initially expect. That’s the case here: We filmed a video to promote the book right after its release, nearly a year ago (jeez, a year ago?!), but a bunch of issues kept it from reaching completion — namely, we didn’t know what we were doing, and when you work with friends and volunteers, getting things done in a timely manner is tough when things like the need to feed and clothe yourself intervene.
Finally and after some delay, Nick and I were able to track down the original footage of the video in hopes of finding someone to edit it for us, since neither of us has any technical proficiency in that regard. That was a struggle, too, with scheduling difficulties and even some technical difficulties getting in the way (“We formatted this external hard drive as Mac, but it won’t work on PC! What year is this?”).
At long last, armed with a trial version of some fairly nifty editing software, I decided to try cutting the video together myself.
It’s been crazy busy around here lately and I haven’t had a whole lot of time for blogging. One of the many things I’ve been toiling away on: Time Travel Valentines for So You Created a Wormhole, which we posted on the Wormhole Facebook page and Twitter, etc. Find the other five on our Facebook page or at thetimetravelguide.com. Go find them and share them!
Through the course of working on So You Created a Wormhole, I created a lot of content that eventually got cut from the book. A number of these were excerpts with a more narrative bent, which were meant to illustrate a number of time travel scenarios and concepts by telling goofy little fictional stories.
One such narrative piece was one that I never finished was one based on the cult film Army of Darkness. Fans of the film will recognize it for a time-travel epic, stemming from the closing events of Evil Dead 2, in which main character Ash (Bruce Campbell) is swept back in time by evil demons known as Deadites. Army finds Ash in Medieval Europe, fighting the Deadites alongside knights as they defend a castle from the undead hordes.
October wears on, burying me in its deluge of crap. Missed Thursday’s post. Not happy about it.
But on the plus side, Nick and I furthered our Looper discussion by creating a big analysis of the movie’s time travel ins and outs, and the post is now available as a Huffington Post blog. You can check it out right here.
It’s So You Created a Wormhole‘s United Kingdom release day. We’re very excited, primarily because we have a UK representative on the Wormhole team — Aled Lewis, the book’s illustrator. Working with Aled was kind of spectacular; he’s a phenomenal artist, and what’s more, he knew exactly what weirdness we were talking about, every single time we gave started talking weirdness at him.
The search for an illustrator was one of the early components of the book after we got our contract, but it still took a while to find the right person for the job. In the meantime, co-writer best friend Nick and I had been envisioning an illustrated guidebook akin to The Boy Scout Handbook since the original conception of the book. A lot of stuff in time travel needs illustration, and easily some of the funniest stuff in the book is in the graphics, not the prose.
Reminder: Co-writer best friend Nick Hurwitch and I are doing a So You Created a Wormhole: The Time Traveler’s Guide to Time Travel panel at 11 a.m. Sunday in Room 301B at Stan Lee’s Comikaze, taking place at the Los Angeles Convention Center.
You should come! Ticketing information is here.
We’ll be talking about time travel safety during the panel, signing books, and answering questions about everything Marty McFly to games journalism, from getting a book published to what it’s like writing on actual video games. Because Nick does that.
AND! We’re going to have some giveaways. Non-book giveaways. Exclusive, gently used, time travel item giveaways, direct from QUAN+UM. The picture above is a hint. No, the prize is not a cat or a cat-related item.
Part 2 in a series about the development of SO YOU CREATED A WORMHOLE, from idea to proposal to book contract to shelves.
Once you start to realize what the hell it is you’re going to be writing, you might start to wonder how best to sell it.
Co-writer super best friend Nick Hurwitch and I landed at that spot once we started developing the idea of the structure of So You Created a Wormhole. Having written a little bit of the book — an introduction, namely, plus a detailed outline of what we planned to cover within the book — I started looking into what we would need to accomplish before writing the entire manuscript.
I’m not entirely sure where I came upon this knowledge, because I feel it’s not really known that works of non-fiction have a different process than that of the standard novel when it comes to selling books to publishers. Novels are a full-manuscript affair, with the book written out ahead of time and then sold as a completed work. Non-fiction isn’t like that. How I came to determine that, I have no idea, but I decided to do a little research to figure out what we should be writing, if not the complete book we intended to make.
Part 1 in a series about the development of SO YOU CREATED A WORMHOLE, from idea to proposal to book contract to shelves.
When tracing back the genesis of the project that would eventually become SO YOU CREATED A WORMHOLE: THE TIME TRAVELER’S GUIDE TO TIME TRAVEL, I suppose the very beginning would be my obsession with zombie fiction.
Way back in 2008, co-writer and hetero-lifemate Nick Hurwitch gave me Max Brooks’ The Zombie Survival Guide. After reading it, it was striking how true to concept Brooks stayed with the whole thing. I’ve heard the book described as being tongue-in-cheek hilarious, and you can read it that way if you want. You can also read it as being a serious take on the idea of being in the center of a zombie holocaust, given how methodical and logical the book is. It plays both ways.
Soon after I found myself watching the Denzel Washington film Deja Vu*, also at Nick’s suggestion. Being a big fan of time travel, I was excited to get into it, but I found it lacking in some ways. Read more
Sometime around July, I started to write an entry in this blog to restart it. As you might have guessed, I never finished that entry.
That entry opened with a short discussion of lowered priorities, the balancing of making money and writing in blogs that no one reads, et cetera and so on. I also played the “I was writing a book” card, which kind of excuses me, I guess. Except we finished writing that book in April. I’ve had a few short flurries of activity since then in the editing process, concerning copy edits, content edits, cover choices and promo materials, but nothing to warrant not having written here for so long.
Let’s face it. I was lazy. I also read A Game of Thrones, A Storm of Swords (when something becomes a TV show or a movie, that’s often when I find out about it) and some other stuff. I’ve played a lot of video games for work. Skyrim is a thing that sucks up some of my time. I have a lot of excuses, I’ve written a lot of words, and I’ve neglected this thing I’ve created. I have a tendency to do that. I’m a terrible father and an easily distracted god.
Six a.m. on a Sunday. That’s what it takes this week – and this is the first week.
I feel like I’m going to puke.
Make a coffee run. Return home. Send the girlfriend off for her 10k this morning, which I’m unable to attend because apparently runners are not expected to have people who would like to be there to see them run. Come home; avoid waking up sleeping guests in the living room. Headphones. iTunes. Facebook. Twitter. Twitter. Twitter. Facebook game I ashamedly play.
Aaand finally: Chapter 2, about 4,000 words in. This being the first new chapter of The Book. The Book for which, you last read, we were shopping around the Great Book Proposal. The Book which Nick Hurwitch and I are now being paid to write. By a publisher, which is real.